Videos
games play a major role in today’s popular culture. They are normally played by all ages, but
especially by younger generations.
Certain video games can sometimes influence the way children think, or
portray a specific image.
I was never a video game guru, but
my cousin was. I would go to his house
often and we would spend countless hours playing his Playstation 2. Instead of games like The Mario Bros,
Fantasia, or Go Diego Go, he played games violent games like Saints Row, and
the infamous Grand Theft Auto. The first
time I played Grand Theft Auto was at his house. I was around seven or eight and did not know
how to play. He turned the game on and
suddenly the screen became dark. The
setting was an inner city and displayed all of the characteristics. Characters were migrating on street corners,
shops were bordered up, stores looked broken into, and police officers roamed
the streets. I asked my cousin what I
was supposed to do, and he replied “Get money!”
He instructed me to use the gun to
steal cars, rob stores, and kill people in order to obtain money. I even could run people over to steal their
belongings. Now that I am looking back
at this game, stereotypical characters were involved – minorities. There were mainly Hispanics,
African-Americans, and Asians robbing white people. Is this what the video game producers assumed
as normal life for minorities?
I cannot determine if playing Grand
Theft Auto endlessly had an effect on my cousin, but subconsciously, he, like
all the other children playing, believed this is how the minority interacted
with the majority.
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